• Bruce Sterling creates 21st century Petroglifs at CSI

    During Emerge 2013: The Future of Truth this spring, CSI Visionary in Residence Bruce Sterling was hard at work with a diverse team of collaborators at…

    0

    Bruce Sterling creates 21st century Petroglifs at CSI

    During Emerge 2013: The Future of Truth this spring, CSI Visionary in Residence Bruce Sterling was hard at work with a diverse team of collaborators at Arizona State University testing the limits of our rapid prototyping and fabrication facilities. The result of this whirlwind of creativity is an original exhibit of 21st century Petroglifs carved into native Arizona rock with laser cutters.

    In the digital, virtual age, what are our eternal truths? Watch the short film directed by Jasmina Tesanovic to find out:

  • What is CyberSenses?

    What is CyberSenses?

    Is technology changing what it means to be human? Once the notion of a robotic hand was confined only to science fiction, a miraculous treatment only…

    0

    What is CyberSenses?

    Cyborg in training

    Image courtesy of CaZaTo Ma, used under CC BY-NC-ND 2.0 license. So…not one of our cyborgs.

    Is technology changing what it means to be human? Once the notion of a robotic hand was confined only to science fiction, a miraculous treatment only available to the likes of Luke Skywalker. However, what was once fiction is fast becoming reality. Everyday, researchers are discovering new ways to replace – and enhance – the human body with robotic, biological and cybernetic augmentations. With a vision to return sight to the blind, sound to the deaf, and movement to the crippled, science progresses quickly towards a brighter tomorrow.

    Few would argue against using such advancements to help people, but questions about the relationship between people and technology quickly arise. Should we be allowed to augment the human body beyond what is “natural”? Where do prosthetics end and enhancements begin? What can we use technology to do? Imagine a world where people use technology to experience the world in entirely new ways: seeing sounds, hearing color and much more.

    As technology becomes rapidly more advanced, our relationships with it evolve rapidly as well. To probe these interactions the ASU Imagination Project (a student organization affiliated with the Center for Science and the Imagination) introduces CyberSenses. This new project will design and engineer new devices to allow people to experience the world in new and innovative ways. Simultaneously, we seek  to develop an understanding of the ethics of technology and what it really means to be “human” in a cybernetic age.

    Over the summer, CyberSenses will be hosting a series of creative workshops to prototype our devices. Also, we will be using online tools and social media to visualize the network of connections between existing technology, cutting-edge research, science fiction, and mainstream culture relating to cybernetics.

    For more information, drop us a line: imagination.asu@gmail.com.

    FREE LUNCH + ORIENTATION

    CyberSenses will be hosting two free lunch orientations to share information about the project with new members! Join us at West Hall, room 160 on ASU’s Tempe campus at 12:30 pm on both Tuesday, May 21 and Thursday, May 25 to learn more.

     

     

  • CSI and Digital Culture at the Intel International Science and Engineering Fair

    CSI and Digital Culture at the Intel International Science and Engineering Fair

    This week the Center for Science and the Imagination hosted a small exhibition at Intel ISEF, a global science and engineering student competition. ASU’s Digital Culture…

    0

    CSI and Digital Culture at the Intel International Science and Engineering Fair

    This week the Center for Science and the Imagination hosted a small exhibition at Intel ISEF, a global science and engineering student competition. ASU’s Digital Culture program provided the centerpiece and main attraction of our space, Rotary Tumble. Created by Muharrem Yildirim and David Tinapple, Rotary Tumble invites you in to peek under the hood of its interactive media system. It has attracted countless visitors curious to learn how it works from among the “1600 Screaming Geniuses” at ISEF during the event.

    The fair is open to the public today if you’d like to go experience it for yourself. Thanks to David Tinapple for installing the piece here and to Wesley de la Rosa (pictured) and our other Imagination Project students for staffing the event!

  • Science Fiction in China

    The global profile of Chinese science fiction is on the rise: Liu Cixin’s trilogy Three-Body is a surprise hit among Chinese audiences, and this month’s issue of Pathlight, an English-language…

    0

    Science Fiction in China

    China Science and Technology Museum

    China Science and Technology Museum in Beijing

    The global profile of Chinese science fiction is on the rise: Liu Cixin’s trilogy Three-Body is a surprise hit among Chinese audiences, and this month’s issue of Pathlight, an English-language literary magazine based in Beijing, focuses on science fiction.

    Earlier this month, the Los Angeles Review of Books caught up with young author Fei Dao to discuss the state of Chinese science fiction, its political role and the importance of good stories for enhancing science literacy and, in Fei Dao’s words, preserving “a curiosity about the future.” You can read their excellent interview here: http://goo.gl/J8lhc.

    Dao discusses how adults interested in science fiction in China often face charges of being “immature and unrealistic,” a sentiment that seems to be waning in the US as corporations and institutions (hello from CSI!) embrace science fiction (and design fiction) as a productive way of thinking creatively and critically about the future, and engaging in scenario planning. But this idea about the frivolity of science fiction still lingers – try telling a few people you’re going to ComiCon this year and you’ll still probably hear a few nervous laughs or subtly insulting responses.

    Most surprising fact: Chinese science fiction dates back over 100 years, to 1902, according to Dao.

    Takeaway: This interview with Dao provides a much-needed reminder to all of us that important, compelling science fiction is being written outside of the English-speaking world.

     

    Image courtesy of maltman23, used under CC BY-SA 2.0 license.

     

  • Hungry for Crickets?

    Hungry for Crickets?

    Somewhere in London, a plucky group of engineer-restaurateurs are trying to trick you into eating bugs. The shadowy insect advocates behind Ento have vowed to make…

    0

    Hungry for Crickets?

    Cricket SaladSomewhere in London, a plucky group of engineer-restaurateurs are trying to trick you into eating bugs. The shadowy insect advocates behind Ento have vowed to make insects a staple of western cuisine by 2020. Their plan? Like Poe’s purloined letter, the trick is hiding the bugs in plain sight.

    Ento’s strategy is inspired by sushi, which in less than 30 years has moved from the hinterlands to the heart of western food culture. The cultural taboo against eating raw fish has given way to a widespread love for the once-exotic food. Sushi’s ascendancy teaches us that presentation is paramount: sushi’s aesthetics seem calculated to help us forget that we’re eating raw fish. Ento focuses on presenting insects to diners in an abstract way to bypass our revulsion.

    The strange thing is that this group of engineers has hit on arguably the most effective way to change a culture’s opinion of a new, previously stigmatized food group. Research into how we develop preferences for food has led to some surprising findings. Current theories in taste psychology suggest that aversions and preferences are largely dictated by our familiarity with various foods and associations with other preferred or disliked foods. In other words, taste is about culture and psychology, not biology.

    Over at i09, journalist Joseph Bennington-Castro argues that “we don’t just eat food because we like them, we like them because we eat them.” The presentation and even the color of a food can have a huge impact on our experience with it. I believe Ento will be successful in advocating for insects-as-cuisine because of their plan to build associations with already-popular exotic foods and to break cultural taboos by repeatedly exposing consumers to tasty insect-based dishes.

    Although Ento might seem like a business based on artistry and aesthetics, and even an avant-garde intervention into conventional cuisine, they should also be seen as a pioneering effort to engineer a sustainable food supply. Our current dependence on livestock animals as sources of protein is unsustainable and inefficient in terms of the resources and land required to feed our growing population. Insects can be farmed in vastly smaller enclosures, but are also just as comfortable as cows in open pasture. They are also a great source of protein. Overall, they are a great solution to the problem of creating cheaper, greener and healthier diets.

    Even if insects don’t end up as a major food source in the future, Ento’s method of creating a culture to encourage appreciation of new foods seems effective. Perhaps other sustainable approaches to food can use Ento as an inspiration and a test case. Advertising food’s sustainability quotient is not enough to change people’s eating habits, so a bit of trickery, misdirection and association with other enjoyable foods are integral parts of any food revolution.

    Interested in learning more about Ento? Connect with them on Facebook at https://www.facebook.com/entofood

    Photo courtesy of istolethetv under CC BY 2.0 license.

  • Inventive Education: Interdisciplinary Approaches to Fragmented Knowledge

    There is a current shift in education and a new direction that universities are taking to prepare students for a post-digital revolution world. In a technologically…

    0

    Inventive Education: Interdisciplinary Approaches to Fragmented Knowledge

    Computer BoardThere is a current shift in education and a new direction that universities are taking to prepare students for a post-digital revolution world. In a technologically bound and dependent culture, a new set of skills are required, both socially and in the workforce. Luckily, Arizona State University’s School of Arts, Media and Engineering (AME) provides students with the transdisciplinary toolkit needed to explore new perspectives on the world we live in. Focused on emerging technology, media, and art, AME provides knowledge that is relevant to the current and future needs in the marketplace.

    Media Literacies and Composition exemplifies the AME approach to preparing students for a reconfigured digital landscape [Editor's note: Media Literacies and Composition is taught by CSI's very own benevolent dictator, Ed Finn]. The course teaches students to interpret and analyze existing media so that students can create and become critics of future technology and media. This interdisciplinary course incorporates traditional skills such as writing and close readings of cutting-edge literature about science and technology. The course helps students become creators of inventive projects by giving them the writing and technological skills needed to produce creative works. Class projects involve designing a video game, reviewing technology and creating fictional magazine articles about imaginary technological objects in the future. It allows students to build the technological skills necessary for future research, while fulfilling their interests in digital media and the sciences.

    AME is a program for students who want to explore new paths and redefine the way we think in our advancing culture. Students sync and blur the boundaries between creativity and labor, and are able to reach conclusions and think about social issues in unforeseen ways. AME strives to bridge the fragmented truths of traditional disciplines, and to provide fresh answers to new types of transdisciplinary questions.

     

    Image courtesy of Chantal Wagner, used under CC BY-NC-ND 2.0 license. Thanks Chantal!

  • Knitting: Not Just for Your Grandma

    Knitting: Not Just for Your Grandma

    New technologies are making it easier to communicate with loved ones who do not live very close. After years of birthdays, Christmas, and Weed Appreciation Day…

    0

    Knitting: Not Just for Your Grandma

    Knitting

    New technologies are making it easier to communicate with loved ones who do not live very close. After years of birthdays, Christmas, and Weed Appreciation Day (come on, don’t act like you don’t enjoy blowing dandelion seeds off into the universe), finding new and exciting gifts for all your loved ones can be quite challenging. Imagine compiling audio files, images, and red-velvet cheesecake recipes and digitally injecting them into the fibers of a scarf that you knitted for your best friend or mom. With technology like this, you could incorporate many gift ideas into one. A mixture of handcrafting and digital technology, the mobile application Spyn allows users to do just that.

    Spyn is another technology that emphasizes the changes in the way that we share and tell stories. The technology works by allowing crafters to record their work by using the mobile app to map each stitch and identify where each piece of data is inserted by the knitter. Once the recipient receives the gift, they are able to use the mobile app to locate the points within the stitches to obtain digital information.  The recipient uses Spyn technology to download the embedded videos, images, audio, GPS information, and text to get a feel for the creator’s journey as the project was crafted. This produces a product that can be worn or used, but can also communicate and engage the receiver.

    Ok, so maybe you don’t knit, but it still sounds like a cool idea, right? The larger implications for a technology like this are profound. The ability to carry information in everyday objects, such as scarves, blankets, and sweaters could change the way we communicate, organize, transfer data, and decide what to leave at home or leave the house with. Perhaps one day our jewelry, hats, accessories, and even shoe laces will carry information—with a quick scan of your sunglasses, you are able to pull up your favorite book or movie that is embedded in the product. You would never worry about leaving your ideas in a notebook at home because you’d have them uploaded on your own skin.

    What kinds of issues could this bring up regarding public policy and privacy? If anyone downloads the Spyn application, does that mean that anyone could get ahold of embedded information? In what way is information protected? As a product that is still in the works, these are definitely things to consider. It may be unlikely that people would gift sensitive information, but that does not mean that it won’t happen. And although we have applications like iCloud, Spyn allows users to incorporate physical craft and artistry alongside digital fabrication. This cross between tangible and digital gifting emphasizes the balance between craftsmanship and technological creativity—a balance that may be necessary for a while.

     

    Image courtesy of Nuwandalice, used under CC BY-NC-ND 2.0 license. Thanks Nuwandalice!