MM 4: Extra challenge – XY eye control

Videos

Video Description

MM 4: Extra challenge - XY eye control

MM 4: Extra challenge – XY eye control

Details: Extra challenge! In this final video I pose a final challenge to the adventurous innovators out there. If you remember all the way back to the introduction video, you

MM 3: Making your Monster your own (method 2)

MM 3: Making your Monster your own (method 2)

Details: In this video, I’ll show you one possible way to edit your monster mask so that it’s a little bit more monster-like. You’ve probably designed something that doesn’t just

MM 2: Give your monster a voice

MM 2: Give your monster a voice

Details: In this video, we’ll take the monster’s movable mouth and add actual speech to it by using a text-to-speech block. Then you can start to incorporate your monster’s voice

MM 1: Coding Mouth Motion (method 1)

MM 1: Coding Mouth Motion (method 1)

Details: Now that you have your own monster mask together we need to start coding the servo that controls the mouth. In this video we’ll go over what type of

MM 0: Monster Mask

MM 0: Monster Mask

Details: This video walks you through the classroom lesson via a slideshow and provides you with the instructions to create your own animatronic monster mask. This is the longest and

HH 3 : How to combine code and story

HH 3 : How to combine code and story

Details: In this video, I walk you through some of the coding strategies I use when developing a program and story together. This video is not a pure tutorial, but

HH 2.2 Connecting your tail to Snap (method 2)

HH 2.2 Connecting your tail to Snap (method 2)

Details: In this video, we introduce Method 2 for attaching your servo and monster part to your snap program.  This method requires a little bit more time and energy, but

HH 2.1: Connecting your hand to Snap (method 1)

HH 2.1: Connecting your hand to Snap (method 1)

Details: In this video, we introduce Method 1 for attaching your servo and monster part to your snap program. This method is faster and easier than method 2, but the

HH 2: Connecting your hand to Snap

HH 2: Connecting your hand to Snap

Details: In this video we prep our monster part and servo so they are ready for connecting together. We use the paper servo mount (included below).  Brush up on your

HH 1: Adding motion to your hand

HH 1: Adding motion to your hand

Details: With your monster part complete we now need to prepare the servo motor. The servo motor will allow your program to control the monster part by spinning its horn.

HH 0: Handmade Hand

HH 0: Handmade Hand

Details: This video walks you through the classroom lesson via slideshow and provides you with the instructions to create your own pulley-based monster part – we use a hand, but

DC 4: Finishing up and demonstration

DC 4: Finishing up and demonstration

Details: With our code complete and ready to go, it’s time to integrate our monster part into the actual story. You’ll see a quick demo of my program, then I’ll

DC 3: Introduction to loops

DC 3: Introduction to loops

Details: With your program now controlling the LED on and off, its time to introduce Loops. Loops are an extremely powerful tool that save you a lot of time by

DC 2: Basic LED hookup

DC 2: Basic LED hookup

Details: Now that you have your Dough Creature made, and your Snap! Program started, it’s time to start connecting the two together. This video shows you how to combine your

DC‌ ‌1:‌ ‌Introduction‌ ‌to‌ ‌Snap‌

DC‌ ‌1:‌ ‌Introduction‌ ‌to‌ ‌Snap‌

Details: This video introduces the basics of the Snap! coding environment. You’ll learn about sprites, backgrounds, the xy grid, motion, and the basic sequence of coding. If you really want

DC 0: Making your Monster - Part 1: Dough Circuit

DC 0: Making your Monster – Part 1: Dough Circuit

Details: This video walks you through the classroom lesson via slideshow and provides you with the instructions to create your own simple circuit. Once you’ve created your simple circuit, you’ll

Introduction

Introduction