We Have Always Died in the Castle

Virtual reality technology is no longer confined to computer-science labs and high-tech theme parks. Today, head-mounted goggles, sensors, and haptic control systems are tools for immersive journalism, professional development, and clinical therapy. In this novella, award-winning science fiction and fantasy author Elizabeth Bear and artist Melissa […]

We Have Always Died in the Castle

Virtual reality technology is no longer confined to computer-science labs and high-tech theme parks. Today, head-mounted goggles, sensors, and haptic control systems are tools for immersive journalism, professional development, and clinical therapy. In this novella, award-winning science fiction and fantasy author Elizabeth Bear and artist Melissa Gay imagine a near future informed by visceral VR simulations to catalyze positive change.