We are collaborating with the World Bank on an exciting project designed to help young people in developing countries learn 21st century skills and tackle global challenges through a multi-player online educational game called EVOKE. “Agents” in the EVOKE network engage virtually and in the real world in social networks to complete missions that will change their community, their country, and their future.
EVOKE: The Collaborative Process
Kamila is the apple of her parents’ eye: a brilliant student with a quick wit who wanted to change the world with science and technology. She had a future —
The Taliban has re-taken Afghanistan. When Marcel chooses to let her disabled brother leave the country ahead of her, she has no idea if she will ever see her family
Andre left his country after University when one of his film projects was banned by the government and they persecuted and threatened to jail him. He returned secretly to save
Carlos is just like any other young man in his twenties: he wants a chance to make his own way in the world, and define himself on his own terms.
Gladys loved her life on the farm: the big open skies, the stars, the chance to see wildlife before it disappeared. And she loved raising her children there, even though
Evoke: Human Trafficking
A short comic book about the challenge of human trafficking, and how we might address this crisis. Created in collaboration with the World Bank’s Evoke project.
CSI partners with World Bank on science fiction, gaming and social innovation
The Center for Science and the Imagination is partnering with the World Bank to create a series of stories and artwork to integrate into an online game, EVOKE, designed to get young people in the developing world involved in social innovation and civic engagement.